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Syntax add_colonist [country tag] Country Tag The tag of the country you wish to add a colonist to. Optional. The value you wish to set the specified country's devotion to. The country tag of the country you wish to end the mission cooldown for. This debug command prints the message that follows to the console. The tag of the country that should no longer class the specified province as a core. To start a distaster within another country, switch to it using the tag command. Base production efficiency is the multiplier used in the calculation for province production income, trade value, and goods produced. This console command will clear any aggression expansion between the two countries with the specified country tags. The country tag of the country you wish to become a subject. They allow you to slightly ease the game, and significantly strengthen your state. This command can be used to change the frequency of the random sounds emitted from the combat view. If you specify a second country tag, the consort will be of that nationality. Some nations are better equipped than others to become colonial powers, however, and it's important to make your choice carefully. You can optionally specify a country tag as a second argument, if provided, this command will affect the country with this tag instead of your own. The country tag of the country you wish to make a Synthetics state. The country tag of the country you wish to spawn the leader for. The speed you wish to run the game at, a number between 0 and 5. cash - Gives you 5K in cash. Specifying a negative amount reduces innovativeness. If you do not specify a country tag, government reforms for the country you are playing as will be cleared. culture - Changes province culture to your primary culture. The admiral's Siege rating, a number from 0-6. This command can be used to discover the capital of the specified country for a specified country. This command will also affect AI countries making them instantly colonize too. This cheat sets the age of your country's consort to the specified amount of years. The name of the faction you wish to add. Optional. This command adds the specified amount of innovativeness to the country with the specified tag. For example, entering 3 here would mean all crash dumps made more than 3 days ago would be permanently deleted. If not specified, the country you're playing as will be affected. This command adds the faction with the specified name to the country you are currently playing as. This command adds loyalty to the estate with the specified ID. For country tags, see our country tags list. The ID of the province you wish to embrace an institution(s) within. The ID of the province you wish to begin reformation within. The country tag of the country that you wish to play as. If not specified, the leader of your current country will be affected. This command will refresh the values on the performance calculator (this command is untested by EU4Cheats, so may not work as intended). This debug command runs the code test with the specified code test ID. If you do not specify a second country tag, aggressive expansion from all nations towards the specified country will be reset. The Europa Universalis IV console can be opened by pressing one of the following keyboard hotkeys: `, ~, SHIFT + 2. This command reloads all strait vertex buffers. The tag of the country you wish to add army tradition to. See argument information for Golden Bull IDs. This command will print a list of the ideas (with information) for the specified country tag to the game.log file. It is used to test touch/collisions. This command enables and disables (toggles) the collision box debug information being drawn on the screen. To find out the CID type of a faction, enable debug_mode, switch to a country that the faction is a rebel to and head to the "Stability & Expansion" tab of the Country View menu. This command shows and hides (toggles) the pause banner in the game's GUI. For example, if you entered 1600, when the game hits the year 1600, the commands within the file would be ran. This command starts the integration process of one country into another. If not specified, the effects of this command will be applied to the country you are currently playing as. Answer (1 of 3): Expanding colonial range is generally pretty tough. The ID of the province you wish to remove the core status from. A number. HOI4 State IDs List | HOI4 Cheats This command forms a union between the two specified countries. This command makes the specified province no longer a core of the country it belongs to. The colonized province will become a core with the province's original characteristics (like religion and culture). Any keys that are unlocalized will be saved to the games log file (at Documents\Paradox Interactive\Europa Universalis IV\logs). Negative numbers will remove army professionalism. This command can be used to generate/randomize a new part of the map. See our. If the province is already a center of trade, its level will be adjusted to the specified level. The country tag of the country you wish to make a protectorate (the county that will be controlled and protected). The ID of the provice you wish to start the pirate within. imperial_incident [imperial incident id] DLC: Emperor. This command can be used to change the speed the game runs at. The ID of the casus belli you wish to remove. If not specified, the liberty desire of the country you are currently playing as will be changed. See argument information for religion IDs. This debug command writes to the games log (game.log in installation directory) the amount of times that powerspend has been executed. The country tag of the country you wish to annex. This command can be used to increase or decrease the imperial authority of a specified country's emperor. Optional. A number. This command makes the province with the specified ID become a backer (in support) of the current issue that is running in parliament. This is a debug command - it tests a specified event (and character). change_religion_court [court member id] [religion id]. Institution IDs: The country tag of the country you wish to make all belonging spies fail. The date you wish to set the game date to. This debug command prints information to the console regarding the neighbour status of the country with the specified tag and the country that you are playing as. This command adds a heir to your country - or the country with the specified country tag (if you specify a country tag). If not specified, the country you are playing as will be affected. This debug command will refresh to performance counter for knowledge. The tag of the country to do the 'vassalizing' - if not specified, this will be your current country. Optional. See argument information for reform IDs. Europa Universalis 4 Wiki Active Wikis AoW: Planetfall Cities: Skylines Crusader Kings 3 Empire of Sin Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3 I know for certain that one colonization idea provides 50% to range. The country tag of the country you wish to annex the first specified country. Optional. This command prints the current backend being used for graphical rendering. Optional. flagship_heavy [name] [ability id] [ability id] [ability id]. Negative numbers will remove money. Cheat events, the list of which is below, bring even more interesting features. This command will print a list of flags for the province with the specified ID to the console. Specifying a country tag as a second argument will result in this command changing the age of that country's ruler. This command toggles the state/territory status for a specified province. add_loyalty [estate id] [amount] DLC: The Cossacks. The ability ID of an ability you wish to add to the newly created galley flagship. The tag of the country you wish for the consort to be from. The tag of the country with the capital you wish to discover. Optional. The admiral's Maneuver rating, a number from 0-6. The country tag of the country you wish to repair all ships of. Optional. change_religion_court [court member id] [, This command sets the religion of the specified court member to the religion with the specified ID. This cheat will add the specified amount of stability to the specified country tag. This will print price information to the game.log file. This command will reload all regions on the map - useful for debugging and fixing bugs. This console command adds the reform with the specified ID to the Holy Roman Empire. Try to prevent the Europeans from colonizing California and Alaska if at all possible. Wait. Forming a Colonial Nation actually *reduces* Colonial range Base tax is used in the calculation for province tax income. The tag of the country you wish to add the diplomat enroute to. The ID of the Shinto incident you wish to start. And to get closer to Africa, conquer some Portuguese islands. This command will add the specified amount of army professionalism to a specified country tag. The admiral's Shock rating, a number from 0-6. Europa Universalis IV Cheats - PC Cheats Wiki Guide - IGN The tag of the country you wish to change the amount of favor for (the amount of favor towards your country, that is). If not, it will be your country. Optional. This command shows the modifier values (boosts, etc) for the specified province ID. This console command reshuffles bribes for all parliament seats. Upon seeing that I lost colonial range when my first Colonial Nation formed, I abruptly cancelled the founding of a colony in another region that would have put me over the 4 province limit, or i would have been completely locked out of any further colonization in the new world. EU4 Event ID List | EU4 Cheats Event IDs EU4 Event IDs Find below a list of all event IDs in EU4. The country tag of the country you wish to permanently claim the specified province for. If a country tag is specified as a second argument, absolutism will be added to this country. This command causes the game client to go out of sync (OOS). 'echo test 123' would print 'test 123' to the console. Hover over the faction you wish to add unrest to: the first number is the CID type. If specified, the country with this tag will have their army reevaluated. The amount of fervor you wish to add. This command makes one country protectorate another. I believe, 7 is usually when Portugal, Castile/Spain, England/G. This command removes a country from your country's interest. If those hotkeys aren't working for you, or need more help with using the console, see our console guide. The amount of stability to add. The ID of the estate agenda you wish to start. The name/ID of the mission you wish to test. This command will toggle the visibility of the game's GUI - with this option in game things like menus and toolbars will be hidden. Still, I feel it applies in this case. The amount of humans you wish to add to your current country. The ID of the province you wish to claim for your current country (or another country if you specify a country tag after). This command will start the disaster with the specified ID within the country you are currently playing as. The country tag of the country you wish to add or remove harmony from. The amount of reform desire you wish to add to your country. Note that this number will be multiplied by 1000, so a value of 2 here would add 2,000 manpower. This cheat command will instantly repair all ships belonging to the country with the specified country tag. See eu4cheats.com/religions for religion IDs. A number. The country tag of the country that you wish to make a Tributary state. So if you don't want to wait for one of your other provinces to core to extend your distance, just get fleet basing rights from a country that has a province close by. This command sets the specified global flag. The amount added is equal to the number specified multiplied by 100: an amount of 1 would add 100 natives. invest [investment id] [province id] DLC: Dharma. When executed, it will print a list of invalid AI command counts. This command will print a list of global flags to the console. The country tag of the country that you wish to send the insult to. Specify a negative number to reduce Revolutionary Zeal. This command adds the specified amount of devastation to the specified province. Province tax income is (base tax + local tax income) / 12 * tax income efficiency * (1 - local autonomy). See tags at. The tag of the country that placed the claim upon the previously specified province. 2 would add 2000 manpower). A number. controll - Gives you control of a province. 1950.02.23 for the 23rd February 1950. If no country tag is specified, the country you are currently playing as will become the owner of the specified province. The country tag of the country that you wish to change the devotion of. If not specified, a cardinal within the country you are currently playing as will be killed. This command stops the debug timer from collecting data. If not specified, the country that you're currently playing as will be affected (provided it is Buddhist). The tag of the country you wish to change the horde unity of. This command makes a country no longer a march of another country. Negative numbers remove humans. Use 'timer' to see results/data collected. Optional. If a country tag is specified, the newly created admiral will be added to that country, if not, the admiral will be added to the country you are playing as. The amount of doom you wish to add to the target country. event [event id] [country tag] [option id]. Specify a negative number to remove population. This command can be used to toggle (enable and disable) AI for either all nations, or a specified country. This command changes the date of the game to the date specified. The tag of the country you wish to add a heir to. The amount of money you wish to add to the treasury. This command changes the song currently being played (in-game music) to the next song queued in the playlist. This command can be used to increase or decrease inflation within a specified country. This console command makes the country with the specified country tag a Tributary state. The tag of the country you wish to kill a cardinal within. The country tag of the country you wish to end all wars they are involved in. The tag of the country you wish to add a colonist to. This command prints to console the amount of memory (RAM) the game is currently using. admiral [fire] [shock] [maneuver] [siege] [country tag]. Optional. HOI4 Event IDs Victoria 2 Event IDs This command adds the specified amount of harmony to the specified Confucian country. This command sets your country's sprite level. Console commands - Europa Universalis 4 Wiki - Paradox Wikis If game controller support is enabled, typing this command will turn it off. 2. The ID of the distaster you wish to start - e.g. This command re-initiates the chat (reloads the chat). A number between 0 and 100. Specify a negative number to remove points. If not specified, the event will be carried out within your country. Optional. See. make_subject [country tag] [country tag] [subject type id]. If instant colonization has been turned on, typing this command will turn it off. This is a debug command. Optional (default amount is 100). All countries below this limit will be highlighted. Diplomatic tech advances. The country tag of the country you wish to remove from your country's interest. change_religion [country tag / province id] [religion id]. This command can be used to add or remove liberty desire from a country, specified by its country tag. EU4 Console Commands List | EU4 Cheats If not specified, the province will be claimed for your current country. If this is not specified, the country you are currently playing as will be affected. The northern coastal provinces of the United States are the first priority. 15 would be 15 years old. This command resets the statistics that show in the 'powerspend' command. The province must be part of a colony. The amount of prestige you wish to add. This command will reload all areas on the map - useful for debugging and fixing bugs. Optional. religious_school [religious school id] [country tag] DLC: Cradle of Civilization. Base manpower is the multiplier used in the calculation for province manpower. The tag of the country you wish to be the aggressor (start the war). The amount of random colors (RGB values) to print to the game.log file. If not specified, the country you are playing as will become the overlord. If specified, the army professionalism of the country with this tag will be affected. The amount of levels to add in all technology types. The AI cheats, and cheats and cheats. Use the tag command to resume playing again. add_prosperity [province id] [progress %]. add_permanent_claim [province id] [country tag]. This command enables Great Power Frenzy. The amount of years of age that the ruler of the country should be. army_professionalism [amount] [country tag]. This command can be used to change the age of the game to Age of Exploration, Age of Reformation, Age of Absolutism or Age of Revolution. The number of the map mode you wish to change the map to. The amount of progress the country should have towards harmonization - a number between 0 and 100 (e.g. It will be saved in your game's installation folder. The country tag of the country you wish to add points to all powers for. The amount of administrative power you wish to add. See our idea group ID list for IDs. This command toggles (enables and disables) the pop up that shows whenever you receive a message. A number. The tag of the country you wish to add or remove administrative power to/from. add_idea_group [idea group key] [country tag]. A joke command - prints the joke response 'No help for you' to the console. The leader's Siege rating, a number from 0-6. 9 yr. ago. The ID of the flag you wish to clear from the consort. Specify a negative number to remove liberty desire. Optional. This console command adds the specified amount of reform desire to your current country. Negative numbers can be used to decrease the absolutism of a country. A number between 1 and 3. The first country tag is for the country you wish to clear the aggressive expansion towards. Optional. The amount added is equal to the number specified, admiral [fire] [shock] [maneuver] [siege] [, This command will start the disaster with the specified ID within the country you are currently playing as. If not specified, this will be the country you are currently playing as. Optional. add_to_curia_treasury [amount] DLC: Emperor. This website is not affiliated with Europa Universalis IV, or Paradox Interactive. This command will add the specified amount of army tradition to a specified country tag. The name of the file, placed in the game's Documents folder (Documents/Paradox Interactive/Europa Universalis IV), that you wish to run all commands within (with extension). This command enables and disables (toggles) fullscreen mode for the game. The ID of the province you wish to add local autonomy to. You can read my blog with a click on the button above. The amount of money you wish to add to the Curia Treasury. amount of provinces - 5 because you can reduce a colonial nation to just one province by conquest and form your own. incident [shinto incident id] [country tag] DLC: Mandate of Heaven. This command prints the version of Europa Universalis IV your game is running. Executing this command will cause debug information about the economy to be printed to the game.log file. The country you wish to kill the consort within. If not specified, the effects of this command will be applied to the country you are currently playing as. spawnactor [actor / mesh name] [province id] [animation]. NOTE: If the country already has at least one colonist, this command may reset existing colonist stats/values. Then cheat upwards through the dip techs until you see which one gets you there. See arguments for ability IDs. This console command sets the drill for all sub units to the specified amount.

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eu4 colonial range cheat

eu4 colonial range cheat